Leveling up Corporations requires submitting items via the Orbital Cargo Launcher. But not all items are created equal.
The Golden Rule of ROI
ROI (Return on Investment) = Reputation Points / (Resource Cost + Production Time) You want items that are cheap to specific, fast to make, and yield high points.
Best Items to Submit
Early Game (Levels 1-3)
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Titanium Ore / Wolfram Ore:
- Pros: Abundant, requires no processing.
- Cons: Very low point value.
- Strategy: Only use for the very first few unlocks.
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Titanium Rods:
- Pros: Good step up from ore.
- Cons: Takes smelter time.
- Strategy: Decent for completing Level 2-3.
Mid Game (Levels 4-7)
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Alien Artifacts:
- Pros: Massive point boost.
- Cons: Non-renewable (must explore).
- Strategy: Save these for critical unlocks (like Wind Turbine or Fabricator) where the raw resource cost is too high.
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Processed Components (Wires, Plates):
- Often yielded better ROI than raw bars because you're "selling" the production time.
- Wolfram Wire is a staple "currency" for Moon Energy.
Late Game (Levels 8-10)
- Advanced Alloys:
- Required for high tiers.
- Focus on setting up a dedicated overproduction line (e.g., if you need 10/min for factory, build 12/min and export the excess 2).
Corporation Specialties
Each corp values different items more:
- Selenian (Industry): Loves construction materials (Rods, Plates, Beams).
- Griffith Blue (Combat): Loves ammo and weaponry.
- Future Health (Medical): Loves organic samples and food.
Tip: Check the Corporations Tab in this planner to see specific unlock costs, but remember that for filling the bar between unlocks, you can typically spam basic resources if you have a surplus.