On the current live baseline, placing a generator next to an Ore Excavator is not enough. Use a connected grid path, then cross-check the Ore Excavator page and the power-energy guide before tearing up the line.
StarRupture Machines List & Database
Compare the Update 2 live machines list across 35 production facilities, extractors, generators, and logistics machines with power usage, power grid checks, generator output comparisons, Ore Excavator power answers, unlock requirements, recipe IO, and direct links into planning workflows. This page is for the machines list first; if your real query is build planner, production planner, factory planner, or base planner, use the routing block below before you sink time into the wrong page.
Update 2 has been live since 2026-09-02. The latest checked hotfix is 0.3.5.
Fabricator v.2 and Furnace v.2 recipes from the wiki tables checked on 2026-10-10 are available as an alternate calculator set. Other production recipes stay on the dataset verified before Update 2. Calcium Powder v.2 is low confidence because the machine page and the item page disagree on the Calcium Block input. Corporation reward levels, terminal points, and delivery bundles remain the last tables transcribed from the public Wiki. Update 2 announced a Base Core upgrade cost rebalance, so those costs stay on the last verified table until a current source confirms the new numbers.
Community-mapped routes, blueprint placements, controller fixes, and server workarounds can drift between hotfixes. Cross-check high-risk details on your save before committing to a long run or config change, and cross-check on your save whenever a route or unlock feels off.
Follow the News and Changelog pages for validation notes and future live-rollout updates.
Power, Generator & Ore Excavator Fast Answers
These are the mixed-intent machine questions we need to answer fast: how to power the Ore Excavator, which generator stabilizes the first real factory, whether an Ore Excavator V2 result is talking about the verified machine database, and when to leave a quick machine lookup for full MW planning. Latest checked hotfix: 0.3.5.
The Solar Generator V1 handles starter automation, but the Wind Turbine V1 is usually the first meaningful stability jump once excavators, smelters, and Fabricators stop fitting inside a fragile starter grid.
If the query says Ore Excavator V2, slow down before copying the first answer you see. This hub stays on the current live baseline, so use the live Ore Excavator route as the cross-check before following community-mapped or Public Test Branch advice.
Once the problem becomes total MW draw instead of one stuck machine, jump into the calculator and compare line load against late generator options such as Solar Generator V2 or Wind Turbine V2.
Machine unlock path, power usage, and first upgrades
These quick answers cover the machine power, machine unlock, and unlock path questions we see most often: when to rush the Fabricator, when the Furnace is good enough, when Wind Turbine V1 is worth the corp push, and which corporation gate usually blocks your next machine unlock order.
The Fabricator page is the first true manufacturing spike at Selenian Level 2, while the Furnace page becomes the next thermal-processing handoff once Selenian Level 4 lands.
If a machine feels missing, check the corporations hub before you overbuild the wrong chain. Fabricator and Wind Turbine pushes usually depend more on corp levels and terminal gates than on raw ore alone.
Compare machine power usage and power draw before copying a production chain. A line that looks cheap in item count can still fail if the generators behind it are undersized.
When manual generation starts choking smelters and fabricators, the Wind Turbine V1 machine page is usually the first machine upgrade worth planning around.
Looking for the Build Planner or Base Layout Instead?
Some current searches for build planner, factory planner, production planner, and base planner still land on the machines hub. This page is for the machines list, unlock path, and machine power checks. If you need broader factory routes, this is not the right page for full layouts or main planner work.
Start from the homepage planner hub for the broad tool route, then open the calculator when the real job is machine counts, throughput, and total MW planning.
Open the factory-layout guide and the Base Core guide if the blocker is corridor design, second-base planning, or cramped layout space instead of one specific machine.
The machines hub is still the right owner when you need a specific machine page, an unlock handoff, or a power-grid cross-check. If the machine is corporation-gated, jump into the corporations hub after you identify the actual machine target.